July 14, 2014
RWBY is interesting not the least because it shows how much technology empowers small groups of limited means to do things that not long ago would have been possible only with a major company, considerable capital outlay and then only after persuading the suits to back the project.
Posted by: The Brickmuppet at
10:26 PM
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The gatekeepers have been circumvented, and those who are committed to impressing the gatekeepers are feeling very threatened.
Posted by: Mauser at Tue Jul 15 04:15:14 2014 (TJ7ih)
Posted by: Pete Zaitcev at Tue Jul 15 10:54:24 2014 (RqRa5)
As for me, I found the show uneven, but still enjoyable. And you can't argue with the price...
Posted by: Siergen at Tue Jul 15 17:00:53 2014 (8/vFI)
Alas.
Posted by: The Brickmuppet at Tue Jul 15 19:25:59 2014 (DnAJl)
Posted by: Pete Zaitcev at Tue Jul 15 21:34:02 2014 (RqRa5)
Posted by: The Brickmuppet at Wed Jul 16 05:32:23 2014 (DnAJl)
-It's unlikely Crunchy is spending significant cash to get the rights in the first place.
-Nor is Crunchy primarily limited by physical factors such as storage space; bandwidth sure, but I doubt that RWBY is a major portion of the bandwidth of a service that streams Naruto and several other shounen offerings. And, to the extent that it is, it's directly proportional to the popularity of the show, so if lots of people are watching, that's an argument by itself that people are interested.
-It's perfectly fair to note that RWBY has some flaws. It's got a disjointed narrative, it's got Teen Titans syndrome (where it's taking a more Western kind of story, but throwing in a lot of anime facial cues and takes for humor, even more jarring here because they're not always suited to the 3D rendered medium), and the acting is, well...
I hate to criticize any voice actors because it's bloody goddamned hard to do well. The average US viewer has been exposed to top-quality Hollywood acting and production values, not that I'm saying that everything Hollywood does is top-quality, but if you've seen some Japanese live-action you can appreciate the gap in general production values. With respect to voice acting, we're partly insulated from bad Japanese voice acting because most of us don't speak the language and even a mediocre performance doesn't necessarily set off the "this is poor quality" alarm when it's in Japanese. In English not so much. I suck at voice acting and people who can give a good performance in the booth, and get a good performance out of actors in the booth, have a rare talent; I prefer subtitles for the obvious reasons but can appreciate a good dub.
Let us just say RWBY's acting falls short even with that in mind.
-And yet... it's still a good thing that RWBY is on Crunchy, because it's got its own charm, I happen to enjoy it despite the above, and above all, giving this kind of project some oxygen is a positive development. If RWBY can do well, other teams can emulate them with their own stories (and Rooster Teeth can follow up with a new offering and take advantage of some hard-won experience.)
Think of it like e-books and self-publishing. Yeah, at the beginning many of the projects were mediocre quality, but a few successes gave a lot of people opportunities they simply wouldn't have had before, and while there's a lot of crap, there are quite a few gems to be found here and there.
Posted by: Avatar_exADV at Wed Jul 16 13:55:06 2014 (ZeBdf)
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