August 03, 2013

My First KickStarter

UPDATE:
Ah.
Kickstarter widgets only work for Pixies.

Anyhoo, after looking long and hard at next semesters finances, I just donated to a rural library project and sent a cool C to support Little Witch Academias 2.




Of course at this point the issue is not in doubt a all except that there are only 4 days left to partake of the goodies.


Kickstarter is a pretty awesome concept. Currently its niche seems to be micro-financing of artistic endeavors. I do wonder how long it will be before it gets regulated out of existence.

For now though it is a really neat concept that has, for one thing, helped a lot of creators bring forth their visions to the world.


Posted by: The Brickmuppet at 06:23 PM | Comments (4) | Add Comment
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1 In addition to Little Witch Academias 2 (thanks for bringing it to my attention), the only Kickstarters I've contributed to so far are computer games that the major publishers wouldn't back.  Coincidentally, those games are not due for delivery until the same time frame as Little Witch Academias 2.  I wonder how many of them will actually pan out...

I think the greatest threat to the crowd sourcing movement will be lawsuits from people who backed projects that successfully funded, but then failed for other reasons.  I've gone in expecting many (perhaps all) of the projects I backed will fail, leaving me with nothing, but I suspect that many of the backers do not fully comprehend the risk...

Posted by: Siergen at Sat Aug 3 22:27:30 2013 (Ao4Kw)

2 The wargaming hobby is going -nuts- with them. The biggest problem with making plastic models is making the molds, which are expensive up front but then churn out cheap models. The risk is around the initial launch; once you've gotten the mold paid for, profit after that is a lot easier.

Kickstarter lets you get the mold out of the way. If you make the goal, you've paid for the mold and then you can keep selling the models for relatively cheap. If you don't make the goal, well, you're not out any real money 'coz you haven't made a mold yet.

Of course there's some fatigue setting in there... with a couple dozen new kickstarters a week for the hobby, a lot of them aren't going to catch peoples' interest.

Dunno that lawsuits are going to do much. Shareholders have certain legal rights; Kickstarter contributors aren't shareholders...

Posted by: Avatar_exADV at Sun Aug 4 01:21:47 2013 (GJQTS)

3 Click the <> widgie and paste the code in somewhere that looks good.  Should work.  I'll see if I can create a BBCode thingy too.

Posted by: Pixy Misa at Sun Aug 4 03:08:33 2013 (PiXy!)

4 There was one example a writer/Artist friend pointed out to me as one that was TOO successful.  They funded this new Dragon/Fantasy critter breeding game, and exceeded their goal by orders of magnitude.  But they didn't get the message that this would mean a much larger userbase than they had originally scaled for, and the popularity has taken their site down on a regular basis, sometimes for hours at a time.

Posted by: Mauser at Sun Aug 4 08:26:25 2013 (TJ7ih)

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